QShaderEdit is a simple multiplatform shader editor inspired by Apple’s OpenGL Shader Builder. QShaderEdit allows you to edit shaders and tweak shader parameters while previewing the results in real-time.
Currently it supports the following shading languages:
NOTE: Click here to enable 1-click install in openSUSE 10.2
Click Next on the window with the QShaderEdit description and Next again on the installation proposal window. This should download and add the required repositories and then install QShaderEdit and the relevant dependencies. Click Finish when successfully installed.
To visit the project homepage, click here